Mar. 20th, 2006

brynndragon: (Default)
This has got to be the most interesting idea for an MMORPG I've heard yet. Instead of killing everything in sight and doing random tasks for NPCs that have you running all over the place like an overpaid messenger boy, the goal here is to create the perfect society. Almost all the people are players, and almost everything is player made; a MUSH to the MUD that is a normal MMORPG. I think I might have to look into it - there's something appealing about becoming a High Priestess in ancient Egypt. . .

A Tale in the Desert
brynndragon: (Default)
This has got to be the most interesting idea for an MMORPG I've heard yet. Instead of killing everything in sight and doing random tasks for NPCs that have you running all over the place like an overpaid messenger boy, the goal here is to create the perfect society. Almost all the people are players, and almost everything is player made; a MUSH to the MUD that is a normal MMORPG. I think I might have to look into it - there's something appealing about becoming a High Priestess in ancient Egypt. . .

A Tale in the Desert

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benndragon

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